64 different flashing colourful patterns. Use to encourage or assess visual tracking skills, particularly useful in children who require higher levels of visual stimulation to encourage tracking. Also makes a stimulating addition to a visual based sensory kit.
Manufacturer recommends unsuitable for children under 5 years.
Requires 3 x AAA batteries.
Sand Frogs have been designed and developed by combining the skills of village cooperatives and disability workshops in Australasia and South East Asia. Farming communities are engaged in the production to supplement their seasonal income. Fair trade practices are employed. These are handmade and will therefore vary slightly in size and detail weighing approximately 400 grams.
Magnetic Color Cubes provides the opportunity for endless patterns and designs. Make tessellated patterns, pictures out of colours or copy others patterns - either the ones that come with the activity or ones made by a friend.
Great to use with our Easy Grip Tweezers and Fish Sticks.
Includes 100 1.25cm square wooden cubes with attached magnet and suggested patterns in a metal tin.
WARNING: CHOKING HAZARD. Unsuitable for children under 3 years due to small parts. Manufacturer recommends for ages 5 years plus.
WARNING: This product contains magnetic components. Magnets sticking together or becoming attached to a metallic object inside the human body can cause serious or fatal injury. Seek immediate medical help if magnets are swallowed.
This is definitely a fun way to learn about magnetism, develop visual matching skills and improve hand/eye co-ordination.
The ring is magnetic, one side positive and the other negative. When the rings are stacked they either attract the next ring (snap together), or repel the next ring (push apart or cause it to float) creating a space in the stack.
To play, select a challenge pattern and stack the magnetic rings in the exact same colour order as shown on the card. If a card shows rings that are floating (not touching), your rings must also be floating.
Great thinking, visual sequencing and visual perceptual challenge, particularly for older children and with the fun addition of magnetism it makes this a particularly engaging game.
40 challenge cards for individuals to mimic by stacking magnetic rings.
WARNING: CHOKING HAZARD. Unstuitable for children under 3 years due to small parts.
Manufacturer recommends for ages 3 years plus
3 crazy-haired, magnetic, rope figures in a useful tin. Supplied in assorted colours with different faces. Each man is approximately 8cm tall. Plus you have the chance to receive the rare collectable Black Emperor or Rainbow Warrior Magno-z hidden in random tins.
These little guys provide a fun opportunity to fiddle, stick, play and collect.
WARNING: CHOKING HAZARD. Unsuitable for children under 3 years due to small parts.
Join intrepid explorers Max, Millie and Mojo the dog on their round-the-world maze adventure! Navigate the trio through each maze, spot the hidden objects and complete mini games along the way. Will you be able to escape the pesky pirates, climb the Statue of Liberty, paddle along the Amazon river, walk the Great Wall of China, survive a safari in Africa and make it back home again? This exciting activity pad is full of fun games for the intrepid puzzle adventurer!
Explore and be an adventurer while the developing visual motor and visual perceptual skills. Problem solve and plan your way through the mazes.
Where Word Search and Logic Puzzles Meet. Voted TD Monthly Magazine Top -10 Most Wanted Puzzles 2011, Winner of the Parents Choice Gold Award, Creative Child Magazine Puzzle of the Year Award, and Oppenheim Toy Portfolio Best Toy Gold Seal Award
PathWords is the exciting game that combines the best of Tetris and Word Search! Place the puzzle pieces onto the selected challenge so the letters under each piece spell a word. Words are read forward or backward - letters will not be scrambled. With 40 challenges from beginner to expert, PathWords will have you exercising your brain for hours!
Features: Game Grid with Storage for Puzzle Pieces, 1 Spiral-Bound Booklet with 40 Challenge Cards from Beginner to Expert with solutions, 8 Coloured Puzzle Pieces.
Manufacturer recommends for ages 12 years plus.
Tetris Meets Word Search Puzzle for Young Players. This clever word-search puzzle brings the fun of our popular PathWords game to younger players! Players exercise verbal and spatial reasoning as they place Tetris-style puzzle pieces onto the challenge grid so the letters under each piece spell a word. Young players build vocabulary skills with clever graphic hints and funny word play.
Features: Game Grid with Storage for Puzzle Pieces, 1 Spiral-bound Booklet with 40 Challenges from Beginner to Expert, 6 Coloured Puzzle Pieces.
Manufacturer recommends for ages 6 years plus.
Can you pack the ice so that every puzzle tile can fit on the game board and all the penguins are in the right spot?
Includes 5 'pentomino' playing pieces that must be shape-shifted and 60 cool challenges ranging from easy to difficult.
Penguins on ice develops logic thinking skills, strategic planning, sequencing, visual and spatial perception.
Manufacturer recommends for ages 6-99 years.
WARNING: Choking Hazard. Unsuitable for children under 3 years due to small parts.
Made from rubber fibres similar to a Koosh Ball, this is a lively and fun ball with a great feel. Ideal for beginners learning to throw and catch or tossing and juggling on the knee or foot. Wonderful tactile stimulation.